top of page

Dichotomy

(2022)

Project Description

Dichotomy is a motion-capture animated short film created for the University of Nebraska-Lincoln's Game Engines class. The environment and characters were built in Unreal Engine 5. It was created as an exploration of virtual worlds and an exercise in motion capture.

​

Written, Designed, and Edited by Isaiah Griffith

Film

20230511_Banquet-358.jpg
Contact Me!

Thanks for submitting! 🙏

  • Youtube
  • LinkedIn
  • Instagram
bottom of page